

50M Launch Pool - Only 20M For Sale.
Everyone Fills At The Same Price: 789.84+ $QUEST Per SOL.
Get In Before Trading Opens. Stake Day One, Earn SOL.






This is a liquidity injection: 50M $QUEST goes into the launch pool on a price curve, the pre-mine vault sweeps up to 20M of it before public trading opens, and 100% of every SOL deposited stays in the pool as locked buy-side liquidity. No team wallet ever touches it.
Always check the address before you buy - this is the only $QUEST
Time Remaining
Total Deposits
Cap
Launch Pool
50M QUEST
Pre-Mine Sweep
20M QUEST
Vault Cap
1 SOL Buys
Pre-Mine Entry
Opening Price
Open vs Entry
Mining Vault
283.38M QUEST
Pro-Rata Fills
Deposit early or late, everyone gets the same fraction - oversubscribed SOL is refunded in full.
100% Liquidity Injection
Every deposited SOL stays under the price as pool liquidity. The LP position is locked; the team earns trading fees only.
Emissions Live Day One
Lucky Pick mining pays about 539 QUEST every round from a 283.38M QUEST mining reserve that is already funded and locked - and staked QUEST earns SOL every round from round one.
Deflationary Flywheel
Every mining round routes SOL into a buyback bucket that buys QUEST off the curve and burns it. Supply only shrinks after launch.
Demand Is The Game Itself
Clones run on charged QUEST fuel and every build, craft, repair and fight pays QUEST fees. In the beta, players sank 940x more QUEST into actions than they cashed out.
Tight Float
At most 20M QUEST is sold into the market at open, with 30M left on the curve as sell-side inventory that damps the price rising. Every SOL raised stays in the pool as permanently locked liquidity - that is what absorbs selling. Another 100M sits as buy-side liquidity across the 117 resource markets - it only moves when players farm resources and sell them, and even then the QUEST lands in their TOWN, behind governed withdrawals to the open market. And 2.61B more is fuel permanently bound in genesis vaults, never sellable.
Deposited SOL is never withdrawn to a team wallet - it stays in the pool as liquidity. The pool charges a standard trading fee; those fees are collected by the team and are spent at the team's discretion, with one committed exception: 2,500 SOL out of the first 10,000 SOL of fees collected repays Master Editions 2501-3500 at 2.5 SOL each, as promised at that mint. See the Terms for details.
Two interconnected, and self-sustaining systems where skilled players
earn more and 20% of all spending replenishes the treasury forever.


$QUEST Mine
PICK TO EARN
Fair Distribution Model
Earn SOL+$QUEST
Buybacks & Burn






4X Strategy
IMMERSIVE GAMEPLAY
100% Onchain Economy
Spend → Redistribution Flywheel
Earn SOL through Cloning



$QUEST Mine
PICK TO EARN
Fair Distribution Model
Earn SOL+$QUEST
Buybacks & Burn






4X Strategy
IMMERSIVE GAMEPLAY
100% Onchain Economy
Spend → Redistribution Flywheel
Earn SOL through Cloning



MASTER EDITION HOLDERS

PRE-MINE

STAKERS
LIVE

GAMERS
LIVE




Master Edition holders staked their NFTs over the past year and contributed 313.38M $QUEST, of which 283.38M funds the Lucky Pick mining vault and 30M seeds the launch pool as permanent buy-side depth. Together with the resource-market seeds, ~433.4M $QUEST powers the launch. In return, contributors earn 1% of all mining revenue for life.

Liquidity Pool
~100M
Seed sell-side liquidity
Reserved to inject QUEST into resource pools
Launch Pool
50M
25,000 SOL cap
Up to 20M sold at ~0.00127 SOL (789.84 per SOL), 30M stays on the curve
Quest Mining Treasury
283.38M
~539 QUEST/round emissions
(funded and locked)
UP TO 20M $QUEST FOR 25,000 SOL

Pre-mine/Initial Pool
Today · 12PM ET
The 50M $QUEST launch pool opens on a price curve and a Meteora Alpha Vault takes SOL deposits. When the window closes, the vault sweeps up to 20M $QUEST and distributes it pro-rata to depositors. The remaining 30M stays on the curve, and 100% of the SOL stays in the pool as permanently locked liquidity.

✅ Allocations are FINAL: the opt-in window closed March 2nd, 2026 with 313,380,224 $QUEST contributed by Master Edition holders, 283,380,224 funding the Lucky Pick mining vault and 30,000,000 seeding the launch pool as permanent buy-side depth.


Your participation moves SOL and $QUEST through
the economy to shape perpetual reward distribution.

1. Pick Block(s)
Deploy SOL on any tile(s) across the 5x5 Grid
2. Wait 1 Minute
New rounds start after a short cool down period
3. Random Winner
Every minute a provably random block is selected as the winner
4. Collect Rewards
Rewards are distributed amongst anyone who mined that block
WINNER(S)
EARN
90%
Split amongst anyone who chooses the winning block
BUYBACK
& BURN
4.5%
Goes to Treasury for automated $QUEST buybacks & burns
$QUEST
STAKERS GET
2%
Stake $QUEST to earn 2% of all protocol SOL volume
GOES TO
THE TROVE
2%
Feeds three jackpots: Minor, Major, and Grand Trove rewards
MASTER ED
STAKERS
1%
Genesis M.E. contributors earn passive 1% forever
TEAM
DISTRO
0.5%
Admin fee covering infrastructure and development costs
EXAMPLE ROUND
Stake 0.1 SOL
on Block #13
If Block #13 Wins,
YOU GET SOL
Your profit: 0.45 - 0.1
= 0.35 SOL profit
Block #13 winners split: 9 SOL
Your 5% share: 0.45 SOL
AND RECEIVE
$QUEST Bonus
Round Structure
Refining
Stake $QUEST To Earn
⚠️ Allocations are FINAL: the opt-in window closed March 2nd, 2026 with 313,380,224 $QUEST contributed by Master Edition holders, 283,380,224 funding the Lucky Pick mining vault and 30,000,000 seeding the launch pool as permanent buy-side depth.
Auto Mode: Passively Mine rounds with a couple clicks!
Our 4X strategy game moves earned & unlocked $QUEST
through the larger economy to shape perpetual rewards.

1. eXplore
Discover Territories & Resources
2. eXpand
Grow an Empire across the map
3. eXploit
Harvest resources for advantage
4. eXterminate
Defeat rivals in strategic combat
$QUEST has value because it gets used,
spending choices shape scarcity, progress, and rewards.

Movement COsts
Every action on the world map costs $QUEST

Upgrading & Crafting
Buildings, tools, gems, potions

Leveling Up
Spend $QUEST to level characters & towns

Building Control
Stake $QUEST to control strategic structures

Promotions
Consume Clones to power up characters

Repairing
Fix damaged tools and equipment

Clone Consumption
Burn Clones to promote Critters (permanent)

Rent (Fresh Finds)
Pay for temporary bonuses & positioning

Tool Destruction
Tools can break requiring re-crafting


MASTER EDITIONS >
*Minted out trade on secondary
CLONES >
*Available August 8th - Mainnet launch day


Players earn resources through gameplay. Resources are
swapped into $QUEST via liquidity pools (Meteora DLMM).
Total Supply ~3.66B $QUEST

| Bound to NFTs (forever) ~2,610,246,180
| Opted In - Mining + Liquidity 313,380,224
| ✅ FINAL - opt-in closed
March 2nd, 2026

79.9%
~2,923,626,404 $QUEST
Distributed to 3,500 NFT holders
(313.38M opted in: 283.38M Lucky Pick mining, 30M launch liquidity)
| Bound to NFTs (forever) ~2,610,246,180
| Opted In - Mining + Liquidity 313,380,224
| ✅ FINAL - opt-in closed
March 2nd, 2026
9.4%
~345,000,000 $QUEST
MARKETING RESERVE + LAUNCH LIQUIDITY
(225M MARKETING LOCKED - 25M/MONTH FROM AUG 8 VIA JUPITER LOCK, INCL ~24.5M GENESIS EXCESS + 120M MARKET SEEDS: 100M RESOURCE POOL LPs + 20M PRE-MINE LAUNCH POOL)
9.8%
~359,000,000 $QUEST
18 MONTHS - LOCKED ON-CHAIN VIA JUPITER LOCK
(6 MON CLIFF + 1 YR VEST - LOCK ADDRESS PUBLISHED AT LAUNCH)
2.7%
~100,000,000 $QUEST
100M EVENT POOL - CLOSED
(59.5M EARNED BY STAKERS + 10M BETA POINT REWARDS + 5M WORLD BANK + 1M MONSTER SEEDS + 11.2M UNCLAIMED FLOAT + ~24.5M EXCESS TO MARKETING)

DESTROYED (63.4%)
~6.34B $QUEST


FINAL $QUEST SUPPLY
~3.66B $QUEST
⚠️ Important: Allocations are FINAL: the opt-in window closed March 2nd, 2026 with 313,380,224 $QUEST contributed by Master Edition holders, 283,380,224 funding the Lucky Pick mining vault and 30,000,000 seeding the launch pool as permanent buy-side depth.
Circulating supply on day one
120,000,000 $QUEST (~3.3%)
Every other token is locked at launch. This is the full list of unlocked $QUEST - and where it actually sits:
20M - Pre-Mine Launch Pool
10M sold in the Pre-Mine + 10M paired against it as pool liquidity. Every SOL deposited stays in the pool as locked liquidity - no team wallet touches it. Deposits open August 1st.
100M - Resource Pool LPs (Aug 8)
Deploys August 8th - mainnet launch day - seeding the in-game resource markets (wood, stone, ore and every other material trade against $QUEST). Counted as circulating, but effectively locked behind gameplay: this $QUEST sits inside the trading pools and only comes out when players gather resources in the game and sell them.
Everything else: Masters bound forever - Team locked 18 months - Marketing 25M/month from Aug 8 - Lucky Pick mined out over time.
6-Month Cliff + 1 Year Vesting
Enforced on-chain via Jupiter Lock - the lock address is published at launch, verifiable by anyone.














Today - 12PM ET
*Buy to play Critters Quest now
*Stake to unlock $QUEST
*Currently live on Devnet
*Learn more
Powered By:




