Left MountainRight Mountain
Background texture
CloudCloudCloud
Background top
Critters Quest
CastleMudClawMudClaw
Sword in stoneRight GrassRight Small RockRight Big RockLeft RockLeft Grass
Critters Quest Logo

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign

XP

Wheel Sign
Logo
Pointer
Rocks
Unreveal Card

Drops In:

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SPIN FOR SHARDS

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How Spins Work

Spin daily for shards with each Master Edition! New shards unlock every 4 days, easing collection. Trade on secondary market. Use to infuse and claim Terron. Guaranteed/consolidation prize is XP.

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GET STARTED OR ADD SPINS!

    Buy a Master Edition to start spinning or get more spins! We've highlighted some good deals below to get:

  • Your First or Next Critters
  • BIG VALUE — whether you want POWER or cheap $QUEST!

Master Editions listed below are not guaranteed to have a spin eligible for today, but the next day a spin will be eligible regardless.

Power Deals

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for Less SOL!

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PRICE/Power Cost: SOL

POWER RANK: #

$Quest Deals

Get More $QUEST
Value for Less Cost!

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EXPLORE CRITTERS IN TERMINAL >

Spin daily for shards with each Master Edition! New shards unlock every 4 days, easing collection. Trade on secondary market. Use to infuse and claim Terron. Guaranteed/consolation prize is XP.

Daily Free Spins: You get 1 free spin per day for each Master Edition you own.

Trade Shards: Can’t get the shard you need? Buy or sell on the secondary market to complete your set.

Guaranteed Prize: If no shard is won, you’ll receive XP as a consolation prize to aid future progress.

Shard Progression: The wheel starts with Shards 0 and 1. Shard 0 is the rarest and hardest to win, with new shards added every 4 days for easier collection.

Strategize: Shards get easier to win over time, but infusion success in Terron Quest drops—so plan your spins!